I started off the project by analysing different
parts of the space suit itself, starting with the sleeves. I love the layered
shoulder that goes half way down the sleeve on one of the suits and decided to
recreate it out of paper onto a mannequin. The layering gives the outfit the
iconic volume and oversized-ness that is so well recognised. The other key
feature on the sleeves that I looked at was pockets and way of storing items
within the suit. You can tell from looking at the image that every aspect of
the design is there for a purpose, and that’s what I want to incorporate into
my designs. Not just adding things for aesthetics and to make it visually
pleasing, but so that they are practical as well as look good.
There are many ways that a space suit is connected,
clasps, Velcro, but most commonly zips are used. I didn't want to use them in
the regular way that people tend to, straight down the middle, but actually
this didn't seem to occur in the suits I looked at. I took 2 long zips and
played around with the on mannequins drawing the jackets around them afterwards
to see what effect it would give. Personally I think it worked really well,
they look imaginative but still really simple. I thought the way that it pulls
the jacket in in certain places changes the whole appearance of the
torso.
I previously spoke about how the pockets on the
arms were there for practical use, and decided to look into it into more
detail. Different types of pockets are used for different parts of the garment,
these can be reinterpreted into something that turns a plain piece of clothing
into something really interesting.

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